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Section Leaders:

Patrick Brett and Fionn Kelly

TURN: 4 OF 60

SCENARIO NAME:
Going to Town

Fionn Kelly - Germans vs. Americans - Martin Turewicz

Kampgruppe Student:

The enemy seems content to hold their distance for now and pound me with artillery and long-range rifle fire as he brings and more and more forces to bear. I can now say with certainty that at least an entire company is advancing across the frozen river directly towards the village.

Northern flank

I have suffered some severe casualties already, primarily to his artillery barrage.

On my northern flank the rifle squad which I had kept in position trading shots with the enemy platoon on my northern flank has been all but wiped out.


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Initially Schreiber’s squad was subjected to fire from the entire enemy platoon, supporting machineguns and at least one mortar. Unsurprisingly the squad panicked and abandoned its position. Due to the extreme range the enemy infantry were unable to take mow down his troops as they fled from the house but it is only a matter of time until the cacophony of mortar, machinegun and rifle fire directed at this squad claims more lives. I do not expect anyone to survive from this squad


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"In this shot you can see Schreiber’s squad running for the nearest trees and can see the pockmarks made by the mortar rounds as they hit home all around the house he had just been occupying."

Southern flank:

Again his artillery has begun to range in on my forces. So far I have been subjected primarily to mortar fire but have been fortunate enough not to sustain any casualties. However, once mortar fire is called casualties inevitably follow unless I abandon the position.


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Another mortar shell impacts directly in front of my central Fallschirmjaeger squad killing one of its men. It is time for my sham withdrawal.

With this in mind I order the squad in the centre of my defensive line to stage a sham withdrawal. They will withdraw towards the town centre but stop and hide as soon as they exit the northern side of the house, hoping to lure the American forces into an assault.

As far as the American commander is concerned he will have seen two squads retreating from their positions and will only see one Fallschirmjaeger squad still holding its position. I am hoping that he will become emboldened by this and advance.


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As can be seen above in this shot taken from the vantage point of my central Fallschirmjaeger squad an advance by the American forces will bring them inexorably closer to Obergefreiter Jens and his flamethrower. Once they are in range I hope to shock and kill large numbers of them with fire from the flamethrower and then rush my Fallschirmjaeger platoon forward and either kill or capture the rest of the enemy.

Of note in the above shot are the American soldiers’ heads which can be seen where my cursor is on the left and the American soldiers visible on the far right. As can be seen any advance will bring them right into my sights. I fear this force is purely a holding force though so it is imperative that I destroy them, regardless of the cost so that I can redeploy to face the primary American assault.

My only worry is that the mortar fire is only the first installment in the enemy’s indirect fire plan. If heavier rounds should hit whilst my units are in the open conducting the sham retreat or the counter-attack I could be severely hurt. Again though, there is nothing I can do about the enemy’s artillery so I will do what I consider best to defeat his ground forces and just hope for the best.

Kampfgruppe Carius:

Kampfgruppe Carius’ main thrust down the northermost path heading directly westwards continues. It is extremely slow going as the infantry are having a very difficult time moving through the heavy woods. Still, so long as I amn’t taking losses and I am able to prevent his force there from causing me trouble elsewhere I will be happy.


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"In some of the shots which Martin and I are posting some of you will notice that the number of trees in various parts of the forest keeps changing. This is because, in Combat Mission, it is possible to play with 4 distinct levels of foliage density. It can range from having no trees visible (this yields the highest framerate but you miss out on some great views) to having a forest so covered in trees that even seeing units can become difficult."

Above I have shown the last two options, namely, moderate coverage and full coverage. As you can see with moderate coverage all units are still quite visible whereas with full coverage units start getting obscured by the sheer volume of trees present. Personally I prefer playing with moderate trees on most of the time since it gives me good unit visibility, a great view and great performance but no doubt everyone will have their own preference. So, if you see the number of trees varying markedly from screenshot to screenshot its not a game bug but merely because Martin and I are changing the density of trees in-game.

Carius’ StuG managed to knock out the remaining Sherman mere seconds after the turn started. In the picture below you can see the Sherman at the moment of death and, with a green box around it and a cursor below it, Carius’ StuG.


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After destroying the Sherman Carius began to move slowly forward again, searching out more prey but, unfortunately, his StuG III has become bogged down in the deep snow just off the road. I am fortunate that he hasn’t been immobilised fully but, at the very best, it will be some minutes longer before he can move again. I am ordering the nearby squad of infantry to set up a defensive line protecting him from any infantry attack which might be launched from the forest and I have ordered Kampfgruppe Carius’ main thrust to speed their advance so as to ensure the pinning down of the enemy force nearest the StuG III.

There is little more I can do but hope that Carius’ StuG III can be re-mobilised. It is a lesson well-learnt. At present 2 SPW 251/1s and 1 StuG III are bogged down. That is an unacceptably large portion of my force and so, from now on, I will attempt to stick to the roads even more than I otherwise would.

Kampfgruppe von Kelly:

There is very little to report here. My bogged-down SPW 251/1 remains immobile and is reduced to watching the action evolving around it. That doesn’t mean it can’t see some spectacular sights though ;-). In the picture below you can see my Panther moving off the road so as to gain clear LOS to the enemy Sherman (which the StuG is also targetting). The Panther has just fired at a far-away enemy machinegun position which has begun pinging rounds off its front and side armour.


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As can be seen below the true effects of the three-dimensional nature of the map become evident when plotting fires and trying to figure out where and how one should move. By moving just a little southwards off the main road my Panther got clear LOS to the Sherman (which had by this time been knocked out) and also to some of the enemy infantry which are assaulting the town. Perhaps a little direct fire would hurt them. In fact if you go to the description of Kampfgruppe Student’s woes and look at the picture entitled "bombardment1.jpg" (the first one) you can see a shell exploding inside the American positions. This was actually fired by my Panther a few seconds after I took the shot below.


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I have decided to test the are to my front for anti-tank ambushes by pushing a single SPW 251/1 straight down the main road and behind the hills to my south which have been my Phase 2 Panzergrenadier objective all this time. If this SPW 251/1 survives then I will begin running more SPW 251/1s and infantry down the road and towards the hills and the route of Kampfgruppe Eberbach over the next turns.

Kampfgruppe Eberbach:

Kampfgruppe Eberbach’s advance continues with startling effect. I’ve been practicing my Panzergrenadier/half-track combined advance recently and it seems to have paid off. An American squad has surrender to me intact. They haven’t taken a single casualty before surrendering which is a first. Of course, while they didn’t suffer any casualties they were the sole target for 5 machineguns, close to 3 squads of infantry and a StuG III for close to thirty seconds. I can’t say I blame them for surrendering.


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You can see three SPW 251/1s, a StuG III and one and a half squads of infantry in the middle of the clearing in this shot. Other units are present but are obscured by terrain, e.g. an SPW 251/1 and one and a half-squads of infantry have just popped out of sight behind the house in front of the US infantry.

NOTE: Note the artillery shell dropping out of the sky on the extreme right of the picture. You’re going to see more of this particular shell soon.


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The explosion doesn’t show up as well in this jpg as it does on my monitor BUT what we have here in the centre of the screen, ladies and gentlemen, is a treeburst. The shell hit a tree and has exploded at least 20 metres up into the air scattering shrapnel and wood throughout the area. Fortunately I didn’t take any casualties due to this particular shell.


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I took this overview shot at the end of the turn to show the general layout of my forces in the clearing. As you can see my half-tracks and StuG III have outrun my infantry support so I am going to basically halt them in place until my infantry can move through them and begin clearing the forest ahead. I can’t imagine the US commander would leave this clearing under the supervision of only an infantry squad and a medium machinegun. There must be at least another two squads somewhere out there and I’m going to make it my job to find and kill them.

Conclusion:

All’s well with my war. One SPW 251/1 in the clearing has become immobilised due to the terrain but apart from that my relief forces are in great shape. I lost one man from the MG 42 team in the clearing this turn to return fire from the American infantry squad but overall I have killed three tanks and captured 17 American infantry for the loss of only 3 infantry from the relief force.

I am more concerned about Kampfgruppe Student. It appears that his artillery is beginning to engage me there and I can expect to take heavy casualties when it is fully brought to bear. The progress of my relief force is relatively slow and I feel I need to begin taking more chances to get some more infantry into the village as quickly as possible while I still have a viable defensive presence. I’m worried about the village. If I lose a platoon of infantry to a combination of his artillery barrage and his southern flanking force I will be facing a reinforced company with heavy weapons support with at best two platoons.





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