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Section Leaders:
Fionn Kelly & Madmatt

 

 

The Sunken Lane

Click Here for Print Friendly .DOC Version!

German Commander - Fionn Kelly

NOTE: SPOILER INFORMATION. This After Action Report contains detailed information regarding units and  terrain disposition to a scenario that may be included in the release version of Combat Mission. If you wish to play this game Blind or partake in a Double Blind match then READ NO FURTHER!!!!

 

Graphics Note: While the events in this AAR were played on a very recent Beta Build of Combat Mission. The graphics, at that time, were not finalized. For Final Graphics please view the POTD Feature which runs daily here and various features on the CMHQ-Annex site.

 

Turn 3:

 

Teichert

 

Considerations:  

1.                  I want to press my attack home wherever possible.

 

2.                  I am far too weak to attack wherever Bil chooses to advance therefore I must attack where he is not advancing.

 

3.                  Wherever Bil attacks I must absorb the assault and immediately counter-attack with whatever remnants survive the initial onslaught.

 

4.                  This way I can minimize my chances of advancing headlong into the main body of his forces and maximize the number of casualties I inflict on his main bodies.

 

 

 

Orders Phase:

From what I can see of his forces Bil seems to be making a co-ordinated push up either side of the main road. I anticipate that he is advancing with one company to each side of the main road. I can expect 1 platoon to advance along the wooded ridges on each side of the road.

 

I can expect the remaining two platoons to advance through the wheat fields on either side of the road. I’ve seen no activity on my far left near the map edge and I decide that this is an opportunity to begin my attack.

 

I order one half-squad to advance across the wheat field to see if any enemy are present there. If there are then I only lose a half-squad. If there aren’t then I will order my entire platoon to dash forward and begin rolling up the enemy’s flank while the rest of my line attacks the enemy’s main body. In close-fighting his heavy weapons teams won’t have a chance and I’d love to butcher his support MGs while his infantry troops are hundreds of metres away ;).

 

Elsewhere the order is simple. Hold at all costs ! There can be no retreat from our present positions until we have whittled the enemy’s force into impotence.

 

 

Action Phase:

Well, this was an immensely eventful turn and I think that about the only way I can illustrate this easily is to show you many, many pictures since otherwise I fear people will get confused.

 

On my extreme left the half-squad dashes forward and almost makes it to the far edge of the wheatfield by the end of the turn. So far it hasn’t seen any enemy and so it looks like I might be attacking across this field soon enough.

 


I’ve enlarged the infantry somewhat so that you can see my recon half-squad. Hiding behind the bocage are the rest of its platoon ready to ambush anyone who should suddenly appear.

 

 

On the left side of the sunken lane my orders to Teichert’s platoon are simple. They must hold and invite the Tommies into the warm embrace of their grenades and SMGs.

 


Each red circle marks the location of a Tommy rifle squad while each blue circle marks the location of one of Teichert’s squads. The blue lines mark which enemy squads Teichert’s men are firing at. As you can see the volume of Teichert’s squads fire is effectively pinning those enemy units closest to his units.

 


By the 45th second of the movie ( 6 seconds after the jpeg above this was taken) yet more Tommies have marched into my line of fire. I have lost a total of 6 men so far but definitely caused at least 18 casualties. What is even better is that I can identify 5 separate infantry squads involved in this combat. 6 squads = 2 infantry platoons so I can be reasonably sure that at one-third of Bil’s attacking force is engaging Teichert’s platoon in close quarters battle and is coming off substantially the worse for it.

 


The blue and red numbers in this picture show the number of confirmed casualties in each squad at the end of the 3rd turn. Firstly, you should note that there are SIX British infantry squads in the picture. This confirms that Bil has sent two platoons into my defensive position. We can also confirm the total annihilation of three squads and the mauling of two others. In total I can definitely see 36 British casualties in front of my position. For my own part Teichert has suffered 9 casualties. The majority of these were suffered due to the fact that the British simply attacked with overwhelming numbers and with their numerical advantage got close enough to ensure they’d cause at least some casualties to my own men. Still, a 4 to 1 exchange rate in this position is quite acceptable.

 

 

On my right flank things also went well. Bil obviously didn’t expect me to have moved forward from my setup position and his forces walked slowly and calmly into my ambush and, again, suffered some quite severe casualties.

 


In this shot you can clearly see, labeled, the guts of two platoons of British infantry. This means that only two platoons of his infantry are unaccounted for and this knowledge significantly increases my freedom to maneuver as it radically decreases the likelihood of me being ambush by his forces if I choose to maneuver. He must think I’m merely putting an outpost line here since his forces continue to advance towards me. Little does he realize that he is advancing into the teeth of an SS platoon set up behind the bocage. Even worse for Bil is the fact that I decided to move the SS platoon guarding the right of the road onto the edge of the woods overlooking the field he is advancing over. I decided to bring as much firepower to bear as I could. Whatever of his forces he chooses to push forward are simply doomed in the face of this firepower.

 


As you can see here the platoon which attacked the rightmost squad defending the wheat field was badly attrited but it has managed to seriously weaken my line. The Platoon HQ and one Tommy squad panicked and ran away but the remaining two squads wrought a fearful vengeance on my squad. I have lost nine out of the ten member squad and extracted only fifteen casualties in return. Fortunately for me the two squads, which look certain to breach my line here next turn, are isolated from their fellows so it appears as though Bil will be unable to capitalize on the damage wrought by their mad rush.

 


And now things become delightfully clear. It is now absolutely clear that I have ambushed Bil’s entire left flank. I can count three entire platoons PLUS a gaggle of mortars and MMGs trapped in the field. I pour fire into his infantry platoons and apart from the losses detailed in the above picture I DEFINITELY cause another 16 casualties at the cost of only a single man wounded on my side. His forces are in disarray and it will take him some time to pull back, re-organize and stabilize his front. I think that if Bil didn’t have any tanks I’d simple halt my planned counter-attacks now and simply ambush him again whenever his reinforcements arrive since I really have deeply wounded his forces. Three of his platoons will, by the end of the next turn, cease to exist as viable fighting formations and the others will, in all probability, be badly mauled.

 

 

Overall this turn I can confirm causing 67 casualties to Bil’s forces. These casualties are confined to his infantry squads and platoon HQs and thus are a serious blow to his forces. In return Bil has inflicted 19 casualties on my forces. This is extremely good news for me since, I’ll have to lose a lot of men to kill his tanks and so I need to whittle his infantry down for as little cost as possible right now..

 

I took mostly top-down shots in this turn because it was very climactic and, in order to explain it all properly, I felt top-down shots would cause the least misinterpretation among readers.